01Build
Every robot is a grid of blocks. Mount wheels, walking legs, rotors, thrusters and wings;
arm it with lasers, beams, plasma, mortars and mines; add shields, cloaks, radar, and
replicators that print drones. Keep enough batteries aboard or it browns out mid-fight.
02Fight
Shots tear off the part they hit, so a robot loses its guns, its wheels and its footing
piece by piece. Hold out against endless waves, run operations across a generated world,
or fight three-on-three battles in the arena.
03Salvage
Wrecks leave salvage. Crack it open for parts with randomly rolled stats, from fire rounds
and chain lightning to exotic singularities, socket modules into them, and fuse spares into
something better on the research bench.